Zur Weight kann ich nur nochmal unterstreichen, was darkpact dort als Kommentar hinterlassen hat:
ZitatThe biggest error in my eyes you do Chris, is confusing the complexity of a game (which is tracked on bgg) with the work involved to learn the game. Something that bgg completely ignores to track.
Fantasy Realms is a perfect example, as it is a game 95% of all bloggers in Germany put into the Kenner-Category. Playing the game is straight easy, but learning it? Explaining the scoring without the app? All the interactions? Quacksalber von Quedlinburg is a lso a nightmare to learn, Ganz schön Clever to explain all the rules and interaction, etc….
Another example is Robin Hood, the game has some tough choices and the players could make several errors. But learning is really just: open the box, lay out the board, and start! As easy as it can get. Deserves the red category.
Zugänglichkeit =/= Weight