Weil ich's gerade zufällig auf bgg gelesen habe:
The first editions of AtB and SoS did not have suggestions for solitaire play, except to use the variable AP option. AtB1 did suggest allowing AI to draw from the action deck after committing to an AI action and playing the card immediately if it matched the action (e.g, rally, fire, move). Price of Honor added a little more detailed suggestions for solitaire play as did the original AtB2 rules (centered around pretty general suggestions when to pivot/fire etc.). The PoH rules with solo suggestions are still available on the AG website. However, I found the suggestions were not all that helpful to start with and quickly abandoned that option (I started modifying the suggestions to make them better but it wasn't worth the effort). Examples of such suggestions in PoH: AI is always defender, AI will not move into close assault unless its an objective hex, AI will pivot when player to a threat out of fire arc (with three simple bullets of priority), a fire doctrine consisting of 2 bullet points (i.e., in range and to-hit of 10, and easiest to hit target) and really no movement rules except the general suggestion to tend to pull back rather than attack.
The solo suggestions were removed from AtB2 after the solo expansion was released as they were (1) not very good, and (2) made obsolete by the solo expansion. If you are dying to use obsolete and ineffective solitaire rules, perhaps contact AG and see if they will permit one of us to post the full set of suggestions. However, players are better off using the solo expansion cards, if they have the expansion, or playing both sides.