From T.L. Simons, creator of Bloc by Bloc
in collaboration with
Henry Audubon, designer of PARKS, and illustrator Meg Lemieur
Defenders of the Wild is a strategy tabletop game of resistance, magic, and political intrigue featuring both cooperative and competitive modes. Play as one of four unique factions and assemble your crew of Defenders from a wide range of animal characters to resist the Machine invasion across a modular map that changes with each game.
War has come to the Wild. For millennia, Animals have weathered shifting alliances and the constant turn of the seasons---but they’ve never faced an enemy like this. A monstrous army of Machines powered by a corrupted magic has invaded, intent on exploiting the warmth of the world and enclosing everything in its path. From each habitat, scrappy crews of Defenders rise up to fight back. The partisans belong to one of four factions, all determined to resist the Machines their own way: the Council with its power and engineering, the Order with its ancient wisdom, the Sect with its ingenious innovations, and the Coven with its spells and subterfuge. Can the Defenders band together to heal the land and outsmart a seemingly impossible enemy? Or will the world succumb to an endless Industrial Winter? It’s up to you and your crew to decide.