Beiträge von Peer im Thema „EOS - Island of Angels (King Raccoon Games, Felix Mertikat), ab September 2021 auf KS“
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Sehr schade, das heißt die hübschen Meeple waren wirklich Kickstarter exklusiv.
Nö. Du kaufst einfach das Deluxe Upgrade und schon hast du alles an Deluxe Komponenten.
Pöppel hat man aber anscheinend trotzdem. Habs noch nicht gespielt und weiß daher nicht, was was ersetzt.
Das schöne an der Retailausgabe ist, dass sie das in meinen Augen schönere Cover hat. Alles aus der Kampagne bekommst du im Handel und es passt alles in die Box. Der einzige Unterschied ist das Cover.
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Achtung, der Macher ist Grey Fox Games. Bitte vorher informieren und nur mitmachen, wenn man das zusätzliche Risiko für verlängerte Lieferzeiten, schlechte Informationspolitik, enttäuschende Qualität, unerwartete Nachzahlung und allgemeine Schlechterbehandlung von Nicht-US-Backern tragen möchte.
Der Macher ist King Racoon Games. Grey Fox Games machen hauptsächlich den Vertrieb für Amerika.
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Zur Zusammenarbeit mit Grey Fox
ZitatFelix Mertikat - King Racoon GamesProjektgründervor etwa 7 Stunden
We didn't address this previously, because we didn't think it needed to be said, but since a couple of people have contacted us directly or voiced concerns about this publicly, we feel the need to clarify:
We will be continuing to work with Grey Fox Games for EOS – Island of Angels. They have been a great partner to us throughout the past few years. While Tsukuyumi was a challenging project for both of us and we admit that it wasn't completely without fault, Grey Fox Games has done a great deal to ensure that Tsukuyumi becomes its best possible version.
We totally get the frustration about Tsukuyumi being shipped way later than expected, that should not have happened. Grey Fox Games has been taking all the blame and hate for this, but the truth is, this isn't entirely fair. In fact, they worked really hard and actually spent tons of extra money so that during this pandemic situation the game did get shipped when it did and wasn't delayed further. Some of you might be aware of the international shipping situation and how rates increased dramatically during the global crisis. In all honesty, had King Racoon Games been in charge of production, shipping and fulfillment, we would have been way in over our heads and it meant a great deal to have a more experienced partner throughout all of this.
For us at King Racoon Games, Tsukuyumi definitely was the first project of such a large scale, but for Grey Fox Games, it also was their first huge miniature game, with insane quantities of molds and models. It was a huge project to manage and some things did not go as smoothly as they should have. Apart from the fact that EOS is a game of a much smaller production scale, we both learned a lot from our previous joint venture and have altered our processes regarding proofing, quality checking, and fulfillment to ensure a smoother experience moving forward. There were some mistakes and there are things that would have been better if they were handled differently and we take equal responsibility in this. We have thoroughly analyzed our process to ensure we do not make the same mistakes twice. We are learning and improving and even though we wish we could get it 100% perfect the first try, what we do is a process after all. And we are going through this process as partners.
We hope this helps some of you understand. We are looking forward to EOS – Island of Angels and we are excited about everyone who's coming along for the journey!