Ja genau die 4 Zusatz-Schiffsklassen, damit es verständlich ist.
Und hier der Tom Lehmann Setup für die Exploration Marker:
1) Start with all the 'unplaced' relics in play at Galactic Base using the following procedure:
2) Put all 35 exploration markers in a cup.
3) Draw 11 exploration markers faceup.
4) Place any relics among these 11 markers at Base
(these are the relics that normally would not have entered play if the other 24 markers had been placed on the board).
5) Dump out the rest of the markers, find the remaining relics, count them and place them facedown to one side. Turn the other 26 markers face down and mix them.
6) Remove a number of these 26 markers from the game, without looking at them, equal to the number of the facedown relics you counted in the previous step, plus 2.
7) Mix the remaining markers with the facedown relic markers and place these markers (which should now total 24) on the board normally.
8) On a player's first turn, if he or she chooses to stay at Base, that player may pick up only one passenger there (even if more than one are present).
Each shield, including the first one, occupies half a hold (except the relic Shield).
9) The relic Gate Lock may be turned on and off during movement.
Victory: first to have cash and deeds totaling $3000; deeds, however, only count 1/2 their normal value towards winning.